Game Licenses Boost China's Video Gaming Market in September
Game Licenses and the Latest Approvals
In September, China saw the approval of 109 video game licenses, with the release of several exciting new titles keeping the momentum of video gaming alive. Notably, a game called Shou from Tencent, the largest video gaming firm in China, caught attention despite little details available on its genre or development.
Highlights from the September Batch
- Over Field by NetEase - a role-playing game that stands out in this release.
- Jianxiaqingyuan Ling from Seasun Games, a Kingsoft subsidiary.
- Maoxianzouelong from 37Games - a mobile gaming title.
Although September's count is slightly less than August's peak of 117 approvals, game licenses continue to show strong activity as the industry rebounds from previous regulatory challenges.
Rising Popularity and Future of Gaming in China
The release of Black Myth: Wukong has had a significant impact, with sales crossing 20 million units, which showcases China's AAA gaming potential. According to Zhang Shule, an analyst, the success of this title may encourage the NPPA to issue more licenses, granting opportunities for developers to create high-profile, innovative games.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.