Steve Sinclair of Digital Extremes Discusses Challenges Facing Live-Service Games
Publishers Need to Reconsider Live-Service Strategies
Steve Sinclair, the CEO of Digital Extremes and creator of Warframe, has voiced his concerns regarding the gaming industry's approach to live-service games. He argues that publishers often abandon games too quickly, which can hinder their growth and potential.
Challenges of Live-Service Games
- Premature ejections of games can lead to unfinished potential.
- Many live-service titles require time to develop their communities.
- Warframe serves as a successful example of long-term investment in a live-service model.
Sinclair’s comments urge publishers to rethink their strategies when managing live-service titles. The gaming industry benefits from patience and long-term support to truly realize a game's capabilities.
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