Understanding the Importance of Supporting Struggling Live-Service Games
Monday, 22 July 2024, 10:02
Steve Sinclair's Perspective on Live-Service Games
Steve Sinclair, the CEO of Digital Extremes, believes that studios are too quick to abandon struggling live-service games.
The Case for Patience
- Digital Extremes continues to support Warframe despite its rocky start.
- Many developers give up on projects that could potentially thrive with time.
- Even seasoned games like Warframe faced challenges before becoming successful.
Conclusion
In conclusion, the gaming industry could benefit from a more patient approach to live-service titles. By not ejecting from struggling games too soon, studios might discover paths to success that were previously overlooked.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.