IHMC Unveils Nadia Robot's Uncanny Ping-Pong Skills

Monday, 15 July 2024, 15:45

IHMC presented upgrades to its Nadia robot, reducing latency in VR controls for challenging table tennis matches against humans. Named after gymnast Nadia Comăneci, Nadia aims for human-like movement, showcasing boxing abilities akin to Real Steel. The robot continues to push boundaries in robotics and AI integration.
The Verge
IHMC Unveils Nadia Robot's Uncanny Ping-Pong Skills

IHMC Unveils Enhanced Robot Capabilities

Nadia robot demonstrates exceptional skills in ping-pong matches, showcasing precise and swift movements.

Advanced VR Integration

  1. Reduced latency in VR-controlled inputs enables a seamless gaming experience.
  2. Human-like Range of Motion

Named after gymnast Nadia Comăneci, the robot aspires to mimic human behaviors, having proven its prowess in both boxing and table tennis.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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