CEO Tim Bender Highlights Importance of Prioritizing Developer Well-being Over Live-service Models

Sunday, 7 July 2024, 17:42

In a recent statement, the CEO of Manor Lords publisher emphasizes the need for a sustainable approach in game development, rejecting the notion that every game should adopt live-service models. Tim Bender stresses the importance of safeguarding developers' mental and physical well-being and argues against pushing them to the breaking point. His advocacy for a more balanced and healthy working environment offers valuable insights into the industry's need for a more humane approach to game creation.
Gamesradar
CEO Tim Bender Highlights Importance of Prioritizing Developer Well-being Over Live-service Models

Manor Lords Publisher Stance

In a recent statement, CEO Tim Bender highlights the importance of prioritizing developer well-being over profit-driven practices.

Rejecting Live-service Models

Bender argues against the notion that "not every game" needs to be a live-service, advocating for sustainable game development approaches instead.

Focus on Developer Health

The CEO emphasizes the need to avoid pushing developers to the breaking point and stresses the significance of mental and physical well-being in the industry.

Conclusion

Bender's stance sheds light on the industry's need for a more balanced and humane approach to game development, focusing on the well-being of creators.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.

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