SAG-AFTRA Resumes Negotiations to Protect Video Game Actors From Unethical AI

Tuesday, 15 October 2024, 12:46

SAG-AFTRA is resuming negotiations with major game publishers to protect video game actors from unethical AI practices. After nearly five months of striking, this move could change the landscape of video game voice acting. With video game actors at the forefront, this negotiation aims to ensure fair treatment and ethical standards in the industry.
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SAG-AFTRA Resumes Negotiations to Protect Video Game Actors From Unethical AI

The Return to Negotiations

Following a long strike lasting almost five months, SAG-AFTRA is gearing up to resume discussions with major game publishers. The focus is on establishing clear protections for video game actors against the rise of unethical AI practices.

Why This Matters

With advancements in AI technology, there is a growing concern regarding its impact on the voice acting sector within video games. This negotiation represents not just a step towards fairness for actors, but also sets a precedent for industry standards.

  • Major game publishers involved
  • Importance of ethical practices
  • Impact of AI on voice acting

This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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