Black Myth: Wukong Surprises with Budget That Is Just 1/10th of Sony Concord's Investment
Black Myth: Wukong's Development Budget Revealed
A recent rumor has surfaced regarding Black Myth: Wukong's development budget, and the figure is astonishing. It is believed that the game was developed with just 1/10th of Sony Concord's budget, which had to shut down shortly after launch.
Breaking Industry Norms
Black Myth: Wukong has exceeded expectations, selling over 18 million copies since its release, positioning itself as a strong contender for Game of the Year. Surprisingly, the game was made with approximately $40 million, a stark contrast to other AAA titles like God of War: Ragnarok and Cyberpunk 2077, which had budgets of $200 million and $313 million respectively.
- God of War: Ragnarok - $200 million
- Cyberpunk 2077 - $313 million
- Spider-Man 2 - $315 million
If the rumors hold true, Black Myth: Wukong represents a stunning achievement for a Chinese studio focusing on high-quality AAA content. This remarkable feat raises discussions on labor costs and operational efficiency within smaller game development studios.
Lessons from the Concord Debacle
On the other hand, Sony's Concord, with a staggering $400 million budget, failed to captivate audiences and was shut down within weeks. This shows that money isn't always a guaranteed path to success.
A game can resonate deeply with players even with limited financial resources. Share your thoughts on Black Myth: Wukong and its impressive journey in the comments below.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.