Halo Games and the Transition to Unreal Engine 5
Halo Studios Signals a New Era in Game Development
Following the disappointing reception of Halo Infinite, 343 Industries has rebranded itself as Halo Studios. During the recent Halo World Championships, it was announced that the studio is leaving behind the Slipspace Engine to focus on Unreal Engine 5. This monumental shift aims to revitalize the Halo franchise by adopting advanced technology that the new engine offers.
Breaking Away from the Past
The decision to abandon the Slipspace Engine comes as the team reflects on its shortcomings. According to Halo Studios, the previous engine incorporated tools from the early 2000s. In a presentation, they showcased Project Foundry, a demonstration of what Unreal Engine 5 can bring to the future of Halo games.
The Downfall of Halo Infinite
- Halo Infinite faced criticism due to its outdated technology.
- Art director Chris Matthews acknowledged that certain elements from Slipspace were nearly 25 years old.
- The shift to Unreal Engine 5 is viewed as a crucial step in restoring the franchise's glory.
Halo Studios hopes that by embracing new technology, future games will enhance gameplay and visual quality, bringing back the franchise's revered status.
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