Halo Infinite Developers Discuss Transition from Slipspace Engine to Unreal Engine 5

Monday, 7 October 2024, 03:00

Halo Infinite developers reveal their decision to abandon the Slipspace Engine in favor of Unreal Engine 5, promising enhanced performance on Xbox Series X/S. This significant shift aims to harness the capabilities of UE5 for future FPS/shooter experiences. Amidst this transition, 343 Industries looks forward to establishing a sustainable development cycle for the Halo franchise.
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Halo Infinite Developers Discuss Transition from Slipspace Engine to Unreal Engine 5

Halo Infinite Developers Discuss Transition from Slipspace Engine

Over on Xbox Wire, multiple Halo Studios developers have explained the reason behind the shift to Unreal Engine 5. The old Slipspace Engine served its purpose but faced limitations that hindered the evolution of Halo Infinite.

Embracing New Possibilities with Unreal Engine 5

  • Enhanced graphics and performance on XBOX SERIES X/S
  • Improved development tools available with UE5
  • Setting the stage for innovative FPS/shooter gaming experiences

This transition indicates 343 Industries' commitment to pushing the boundaries of the Halo universe. Fans can look forward to a revitalized approach to gameplay and storytelling.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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