Gaming Regulation: 17 Countries Call for Action Against Practices of Gaming Companies
Growing Concerns Over Virtual Currencies
On September 12th, 2024, the Norwegian Consumer Council, in union with 21 consumer organizations from 17 nations, formally complained to EU authorities regarding the unfair practices of major video game companies encompassing virtual currencies. This coalition urges regulatory bodies to scrutinize how gaming giants like Sony, Activision, Electronic Arts, and Take-Two Interactive leverage in-game currencies for profit.
Key Points of Advocacy
- Fairer Practices: Advocates stress the need for transparency in transactions.
- Consumer Protection: The complaint emphasizes essential player rights.
- Impact of Monetization: Concerns focus on the effect of addictive monetization strategies.
As gaming continues to grow, these countries' positions signal a shift towards equitable practices in the sector. The outcome of this initiative will potentially influence how companies develop and monetize their games in the future. For more detailed information, it’s recommended to visit the source.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.