Katsuhiro Harada's Ambitious Plan to Bring Colonel Sanders to Tekken

Monday, 30 September 2024, 01:48

Tekken's Katsuhiro Harada attempted to include Colonel Sanders as a guest character in the game but faced rejection from KFC. This reveals the quirky and unexpected ideas that shape game development. Harada's ambition highlights the unique intersections of food culture and gaming.
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Katsuhiro Harada's Ambitious Plan to Bring Colonel Sanders to Tekken

Katsuhiro Harada's Ambitious Plan for Tekken

In a surprising revelation, Tekken's lead developer, Katsuhiro Harada, shared that he once sought to introduce Colonel Sanders as a playable character in the popular fighting game. However, his creative pitch faced setbacks when KFC ultimately turned down the idea. This anecdote showcases Harada’s adventurous spirit and the innovative approaches that have defined the Tekken franchise over the years.

Why Colonel Sanders?

  • Colonel Sanders is a cultural icon.
  • The idea reflects Harada's fun perspective on gaming.
  • Attempt to blend food culture with gaming entertainment.

Though the concept was never realized, it underscores the endless possibilities in game development. Harada's visions often push boundaries, contributing to both esports and casual play.

What This Means for Gaming Culture

Harada’s attempt signifies how unusual character inclusions can enrich gaming experiences. This moment invites discussions about guest characters and cultural symbols in gaming.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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