Todd Howard Addresses Bethesda’s Irresponsibly Large Game Design
Understanding Bethesda's Approach to Game Size
Todd Howard, the executive producer and director at Bethesda Game Studios, recently discussed how his team approaches game size in an interview with BAFTA. He emphasized that while their games are undeniably vast, this offers both opportunities and challenges in game development.
The Challenges of Large-Scale Game Design
Howard pointed out the iimportance of maintaining quality while expanding gameplay. He mentioned that a larger game requires careful planning to ensure that every aspect feels connected and engaging to players.
Expansive Worlds and Player Experience
- In-depth world-building creates immersive experiences.
- Players often enjoy exploring vast landscapes.
- Balancing quantity and quality is a continuous task.
Ultimately, Howard’s insights into Bethesda’s design philosophy highlight not only the ambition behind games like Starfield but also the commitment to delivering a cohesive player experience.
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