Horizon Zero Dawn Remastered vs PS4: Developer's Crucial Response
Horizon Zero Dawn Remastered: A Clash Over Graphics
Horizon Zero Dawn Remastered has ignited debate in the gaming community, particularly concerning its graphical performance compared to the PS4 version. A recent image comparison on social media suggested that the remaster appears inferior, but Guerilla Games' studio and art director, Jan-Bart van Beek, has responded decisively.
Developer's Insights on Graphics
In a detailed tweet, van Beek pointed out key improvements, stating, “We brought over Aloy’s model from Forbidden West. We also reworked the character lighting to match the look of HFW and improve skin tones. Hair shaders are also improved.” He attributed perceived blur in the PS5 image to the PS4 image’s motion blur being turned off, emphasizing that this is a misleading comparison.
Technological Advances
Van Beek further explained that the character model enhancements relate to advanced technology, including 4D scanning technology for Aloy's character model, which significantly upgrades facial accuracy and detail. Despite criticisms, he reassured players that the remaster features tangible advancements.
Future of Remasters: A Sign of Things to Come
Despite the improvements, concerns loom over the general necessity and appeal of remasters, especially when last-gen games still present impressive visuals. Players often highlight the minor differences, leading to broader discussions around the future direction of game development.
As gaming technology progresses, the threshold for what constitutes a 'remaster' continues to blur, sparking debates over the value of these updates. Expectations grow for original content as the remaster trend faces scrutiny.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.