Hi-Fi Rush Might Get a Sequel After Krafton Acquires Tango Gameworks

Thursday, 19 September 2024, 07:43

Hi-Fi Rush fans may have reason to celebrate as Krafton has acquired Tango Gameworks, raising hopes for a Hi-Fi Rush sequel. Following Tango's tumultuous journey post-acquisition by Xbox, this deal could lead to more rhythm-driven gameplay. Krafton's CEO emphasizes creativity over profit, opening doors for potential sequels that fans crave.
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Hi-Fi Rush Might Get a Sequel After Krafton Acquires Tango Gameworks

Hi-Fi Rush Acquisition and Future Possibilities

If you’ve been hoping to see a Hi-Fi Rush sequel, 2024 has likely been a real roller coaster of emotions. The closure of its developer Tango Gameworks by Xbox in May seemed to spell the end for the excellent rhythm action game. That all changed a month ago, however, when PUBG Battlegrounds and InZOI studio Krafton announced it would be purchasing Tango Gameworks, along with the rites to the Hi-Fi Rush series.

Krafton’s Vision for Hi-Fi Rush

In a new interview, Krafton CEO Changhan ‘CH’ Kim speaks to the creative aspirations of the team, noting that inventiveness is more important than aiming for a big hit. While the acquisition is still being finalized, it includes the IP rights to Tango’s 2023 high-octane stylish action game, it doesn’t include other properties such as The Evil Within and Ghostwire Tokyo.

Financial Aspects of the Acquisition

Kim tells Game Developer, “If we were to acquire all IPs, I think it would complicate the deal too much.” He adds, “Krafton is a pretty big company, but Microsoft is very complicated. We wanted to help the team continue developing their games, but especially Hi-Fi Rush. When I think about our fans, I think what they really care about is Hi-Fi Rush sequels.

An Ongoing Journey

While the ongoing nature of the deal prevents specific numbers from being revealed, Kim describes Krafton’s purchase of the developer as “not too expensive, or too cheap either.” He explains, “it's more about the significance. The dollar amount was not really important to Microsoft.”


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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