Indie Dev Removes Fall Damage from Overthrown: A Bold Move in City Building Games

Monday, 16 September 2024, 13:38

Indie dev removes fall damage from Overthrown, a chaotic 6-player city builder, because it's annoying. This change stems from both player feedback and a quirky personal story from the developer's mom. Emphasizing player enjoyment, the decision showcases the creative freedoms of indie game development.
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Indie Dev Removes Fall Damage from Overthrown: A Bold Move in City Building Games

Indie Dev Makes Bold Decision

In the latest update to their chaotic city-builder game, Overthrown, the indie developer made the surprising choice to remove fall damage. This decision was driven by player feedback and a humorous response from the developer's mom, who expressed that it was simply annoying.

Driving Player Engagement

By eliminating this mechanic, the developer hopes to enhance the overall gaming experience for their community. Maintaining an engaging gameplay experience is crucial in the indie game sector, where player input often shapes development.

Humor in Game Development

This decision highlights the quirky and personal nature of indie game development, where spite can serve as an unexpected inspiration. Players are now encouraged to explore the game without the fear of fall damage disrupting their creations.

Join the Conversation

As Overthrown evolves with player input, discussions surrounding its mechanics become more vibrant. Players are invited to share their thoughts on this change, showcasing the dynamic relationship between developers and gamers.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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