Suda51 Shares Insights on Gaming Reviews and Metacritic
Suda51 Discusses the Impact of Reviews
In a recent interview, renowned Japanese developer Goichi "Suda51" Suda expressed his thoughts on the pervasive nature of reviews in the gaming industry. Suda emphasized that while ratings, particularly from Metacritic, heavily influence market perceptions, he tries to circumvent these benchmarks in his development approach.
Metacritic Scores Creating Standardization
Suda noted, “Everybody pays too much attention to and cares too much about Metacritic scores. It’s gotten to the point where there’s almost a set formula – if you want to get a high Metacritic score, this is how you make the game,” commenting on the formulaic approach some organizations adopt to secure favorable ratings.
Unique Games and Marketability
Despite acknowledging the significant role of ratings, Suda articulated, “What’s important to us is putting the games out that we want to put out”, stressing the need for originality in game design. He believes that more unconventional titles may not attract the same marketing support compared to mainstream offerings.
Conclusion: Understanding the Balance
While Suda51 keeps an eye on the reviews, declaring, “I try to avoid Metacritic,” he admits the feedback can be disheartening, pointing out, “Sometimes a media outlet has given us zero. That makes me feel shitty.” Ultimately, his message resonates: creativity should triumph over numerical assessments in video game innovation.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.