Unity Changes Course on Runtime Fee for Developers
Unity Announces Major Change
Unity has decided to drop its previously announced runtime fee, which would have imposed charges based on the number of installs a game received. This change comes in response to significant backlash from developers who found the runtime fee structure unsustainable and alarming.
Developer Reactions
- Many in the gaming community welcomed this decision.
- Developers can now promote their games freely.
- Unity aims to retain its reputation as a developer-first platform.
Implications for Game Development
The removal of the runtime fee means that developers can now allocate resources towards game quality and innovation rather than worrying about unexpected costs. This pivotal decision will likely have a lasting impact on Unity's ecosystem.
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