Unity Cancels Controversial Runtime Fee for Game Developers
Unity Cancels Runtime Fee
Unity has made headlines in the gaming news world by announcing the cancellation of its controversial Runtime Fee, effective immediately. After deep consultation with our community, customers, and partners, this decision marks a significant change in Unity’s policies regarding game development fees. Unity’s president, Matt, highlighted the company’s commitment to supporting developers and maintaining a strong relationship with its community.
Impact on Game Developers
This decision has far-reaching implications for game developers using Unity’s platform. By eliminating the Runtime Fee, Unity aims to foster a more supportive environment for its users, especially indie developers who may struggle with unexpected costs.
Feedback and Community Response
While the initial announcement of the Runtime Fee sparked backlash among developers, the cancellation has received positive feedback. This move reflects Unity's willingness to listen and adapt to the needs of its community.
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