Unity Cancels Controversial Runtime Fee for Game Engine Use
Unity's Decision to Cancel Fees
Unity has officially cancelled the controversial Runtime Fee that was introduced last September, which charged developers for each game install. This decision comes in response to significant backlash from the development community, which was frustrated by the implications of the pricing plan.
Impact on Game Developers
With the cancellation of these fees, game developers can now focus more on creating innovative experiences without the added pressure of costs per install. This shift has been welcomed as a positive move within the industry.
Industry Reactions
- Developers Praise Unity for its decision to reverse the fee policy.
- Industry Experts discuss the implications for future pricing models.
- Unity aims to rebuild trust with its developer base.
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