European Consumer Organisation Critiques Mojang, EA, and Epic Games on In-Game Currency Practices
EU Consumer Group Raises Alarm on Gaming Giants
In a recent statement, the European consumer organisation has brought serious allegations against major gaming companies like Mojang, Electronic Arts, and Epic Games. These entities are accused of exploiting children by using manipulative tactics to encourage spending on in-game currencies.
Targeting Young Gamers
The critique emphasizes how these gaming giants allegedly employ strategies that entice young players into spending large amounts of money. This practice raises vital ethical issues about the responsibility of game developers in protecting vulnerable consumers.
Call for Transparency
The organisation demands greater transparency from these firms regarding their monetization practices. Such actions could lead to significant changes in the industry and potentially reshape regulations on in-game purchases.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.