Black Myth: Wukong Fuels Surge in China's Video Gaming Market with 117 Licensed Titles

Saturday, 31 August 2024, 06:41

Black Myth: Wukong has sparked immense interest as China approves 117 video games, marking the largest batch this year. The approval by the National Press and Publication Administration reflects a strong recovery in the video gaming sector. Major titles from Tencent Holdings and Alibaba Group Holding further underline the market's growth trajectory.
South China Morning Post
Black Myth: Wukong Fuels Surge in China's Video Gaming Market with 117 Licensed Titles

New Licensing Surge in China's Gaming Sector

This month, China's publication authority greenlit 117 video games, the largest batch so far in 2024, highlighting a resurgence in the domestic market. Black Myth: Wukong continues to create buzz following its spectacular launch, with over 10 million copies sold in just three days.

Major Players in the Approval Wave

  • Tencent Holdings' Yirenzhixia
  • NetEase's Jiewai Kuangchao
  • Huangyuan Shuguang from Alibaba Group's Lingxi Games
  • Perfect World and Yoozoo Games

Additionally, state-owned telecom giants, China Mobile and China Telecom, also saw several titles approved.

Market Outlook

The NPPA has licensed a total of 850 domestic titles this year. This aggressive approval pace is fueled by the phenomenal success of Black Myth: Wukong, which has revitalized consumer confidence, potentially pushing China's gaming market to a projected value of US$45 billion, according to Newzoo.


This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.


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