Black Myth: Wukong Captivates the AAA Games Market by Tencent's Game Science
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Game Science: The Minds Behind Black Myth: Wukong
Founded in 2014 by Feng Ji in Shenzhen, Game Science has emerged in AAA gaming with its flagship title, Black Myth: Wukong. After years of hard work, the studio released a stunning action title that set records on platforms like Steam.
The Development Journey
- Originally a modest team of 13, Game Science expanded to 140 members through strategic recruitment to craft a high-quality game.
- Black Myth: Wukong, inspired by the Monkey King from the classic Journey to the West, represents a critical moment for Chinese game development.
- The ambitious project required committing resources to create a prosperous single-player experience against the trend of service-oriented and mobile games prevalent in China.
Market Impact of Wukong
In its first 24 hours, Black Myth: Wukong recorded a remarkable 2.22 million concurrent players, marking it as a game changer in the video gaming industry. This example emphasizes risk versus reward within the AAA game market.
Regulatory Challenges and Financial Backing
- Game Science has overcome stringent gaming regulations in China to bring Wukong to the audience.
- Tencent Holdings holds a 5% stake in Game Science, underlining the collaborations shaping the gaming landscape.
- The estimated production budget of over $40 million highlights the financial commitment and risks associated with developing AAA-quality games.
As Black Myth: Wukong continues to lead discussions in China's video gaming scene, its story illustrates the potential and challenges faced by AAA game developers today.
This article was prepared using information from open sources in accordance with the principles of Ethical Policy. The editorial team is not responsible for absolute accuracy, as it relies on data from the sources referenced.